![]() ![]() ![]() Gaming methods have deep roots at RAND, dating back to the 1940s when social scientists, mathematicians, engineers, and others pioneered the use of political-military crisis games to study nuclear deterrence. Games can be used to explore competitive situations-such as warfare-or cooperative situations where key stakeholders hold different preferences. Games, however, are simple models that incorporate human beings as their key variable.Īt the most basic level, games are events that allow participants-bound by a set of rules-to make decisions and work through their potential consequences without affecting the real world. Accurately simulating the complexity of this human decisionmaking is a challenge for many analytic techniques. Strategy, policy, and operational decisions emerge from judgments made by human beings. ![]()
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